Interactive RPG résumé

Aleksey SpirinLeks / Asteron

Web Game Developer · HTML5 Developer · Game Designer

I build full-cycle browser games and interactive web products — from concept and architecture to integrations, release, monetization and ongoing development. My work ranges from rapid prototypes to scalable systemic projects.

Full cyclefrom concept to release and updates
MultiplatformSDKs, adapters and publishing
AI workflowsagents, skills and automation
Asteron, a mage holding a gamepad staff
ClassFull-cycle Web Game Developer

Character sheet

Profile and attributes

Practical experience is backed by released games, reusable templates and automated workflows.

Specialization
HTML5 games, interactive products and scalable systems
Studio
Darles Games
Roles
Developer · Game Designer · Founder
Learning path
Self-directed practice through real projects

Tool inventory

Construct 3HTML5CSSJavaScriptCanvasWebGLNode.jsnpmViteGitGitHubJSONLocalStorageDatabasesPlatform SDKsGamePushChatGPTCodexFigmaAsepritePhotoshop

Role of skills in current practice

Web game development
Core
Game design and gameplay systems
Core
Architecture and reusable templates
Core
SDKs and multiplatform publishing
Core
AI workflows and automation
Applied
Web products and product work
Applied

The scale shows the role of each area in current work, not a fabricated proficiency percentage.

Skill tree

Skills backed by practical work

Select a node to see how the skill is applied in projects.

Development

Platforms and release

Product and AI

Quest log

Experience and professional path

01

2021 — present

Darles Games — Founder · Web Game Developer · Game Designer

Developing HTML5 games and interactive web products, managing the full production cycle, architecture, SDK integrations, publishing, monetization, updates and the studio project catalogue.

02

Project work

Games, web products and technical solutions

Building prototypes and full products, standalone gameplay systems, responsive interfaces, reusable templates, integrations and technical documentation for specific requirements.

03

Continuous development

Self-directed professional education

Skills are built through finished projects, releases, game jams, documentation, technical experiments, post-mortems and learning new tools for specific tasks.

Selected work

Games, templates and AI systems

In development

Narrative sci-fi game

Svoy

A standalone PC story set in the Starless Veil universe, evolved from a three-day game-jam concept into a long-term personal project.

DesktopNarrative DesignShared Universe
View project
Released

Neon arcade shooter

Neon Plus

A neon HTML5 shooter inspired by 1980s arcades: players pilot an auto-firing spaceship, switch between color modes and clear 20 levels with bosses.

Construct 3HTML5Rapid Prototyping
View project
Released

Casual puzzle

QuadroPuzzle

A casual HTML5 puzzle where players assemble colorful pictures from rectangular fragments on grids ranging from 2×2 to 6×6.

Construct 3HTML5GamePush
View project
In development

Psychological sci-fi adventure

Starless Veil

A psychological sci-fi adventure about a lost research vessel, five crew members and an AI whose evolution is shaped by the player's decisions.

DesktopBranching NarrativeAI Evolution System
View project

Side quests

Interests and hobbies

🎮Games
🌌Science fiction and space
🤖Robotics
🎨Graphics and design
🏔Travel and outdoor activities
🎲Board games
🧩Systems and mechanics
📚Self-directed learning

Contact

Work, projects and professional contacts

Open to Web/HTML5 development roles, project-based work and proposals involving browser games, interactive web products and technical solutions.