Interactive RPG résumé
Aleksey SpirinLeks / Asteron
Web Game Developer · HTML5 Developer · Game Designer
I build full-cycle browser games and interactive web products — from concept and architecture to integrations, release, monetization and ongoing development. My work ranges from rapid prototypes to scalable systemic projects.

Character sheet
Profile and attributes
Practical experience is backed by released games, reusable templates and automated workflows.
- Specialization
- HTML5 games, interactive products and scalable systems
- Studio
- Darles Games
- Roles
- Developer · Game Designer · Founder
- Learning path
- Self-directed practice through real projects
Tool inventory
Role of skills in current practice
The scale shows the role of each area in current work, not a fabricated proficiency percentage.
Skill tree
Skills backed by practical work
Select a node to see how the skill is applied in projects.
Development
Platforms and release
Product and AI
Quest log
Experience and professional path
2021 — present
Darles Games — Founder · Web Game Developer · Game Designer
Developing HTML5 games and interactive web products, managing the full production cycle, architecture, SDK integrations, publishing, monetization, updates and the studio project catalogue.
Project work
Games, web products and technical solutions
Building prototypes and full products, standalone gameplay systems, responsive interfaces, reusable templates, integrations and technical documentation for specific requirements.
Continuous development
Self-directed professional education
Skills are built through finished projects, releases, game jams, documentation, technical experiments, post-mortems and learning new tools for specific tasks.
Selected work
Games, templates and AI systems
Architecture solution
Multi-Platform HTML5 Game Architecture with SDK Adapters
A browser game architecture that separates game logic from platform-specific functionality.
View project
In developmentNarrative alchemy game
Tavern: The Floor Below
The original version of a dark fantasy web game about an alchemist who brews potions for visitors to a mystical tavern and gradually uncovers their stories.
View project
In developmentNarrative sci-fi game
Svoy
A standalone PC story set in the Starless Veil universe, evolved from a three-day game-jam concept into a long-term personal project.
View project
ReleasedNeon arcade shooter
Neon Plus
A neon HTML5 shooter inspired by 1980s arcades: players pilot an auto-firing spaceship, switch between color modes and clear 20 levels with bosses.
View project
ReleasedCasual puzzle
QuadroPuzzle
A casual HTML5 puzzle where players assemble colorful pictures from rectangular fragments on grids ranging from 2×2 to 6×6.
View project
In developmentPsychological sci-fi adventure
Starless Veil
A psychological sci-fi adventure about a lost research vessel, five crew members and an AI whose evolution is shaped by the player's decisions.
View projectSide quests
Interests and hobbies
Contact
Work, projects and professional contacts
Open to Web/HTML5 development roles, project-based work and proposals involving browser games, interactive web products and technical solutions.
LEKS / ASTERON
Aleksey Spirin
Web Game Developer · HTML5 Developer · Game Designer
Founder of Darles Games · Full-cycle product development

Professional profile
Practical experience is backed by released games, reusable templates and automated workflows.
Skills backed by practical work
Development
- HTML5 / JavaScript — Core
- Construct 3 — Core
- Game architecture — Core
- Responsive UI — Core
- Data and databases — Applied
Platforms and release
- SDK integrations — Core
- Monetization — Core
- Multiplatform delivery — Core
- QA and optimization — Applied
- Git and publishing — Applied
Product and AI
- Game design — Core
- Product development — Applied
- AI-assisted development — Core
- Agentic workflows — Core
- Documentation and standards — Applied
Experience and professional path
Darles Games — Founder · Web Game Developer · Game Designer
2021 — presentDeveloping HTML5 games and interactive web products, managing the full production cycle, architecture, SDK integrations, publishing, monetization, updates and the studio project catalogue.
Games, web products and technical solutions
Project workBuilding prototypes and full products, standalone gameplay systems, responsive interfaces, reusable templates, integrations and technical documentation for specific requirements.
Self-directed professional education
Continuous developmentSkills are built through finished projects, releases, game jams, documentation, technical experiments, post-mortems and learning new tools for specific tasks.
Games, templates and AI systems
Multi-Platform HTML5 Game Architecture with SDK Adapters
A browser game architecture that separates game logic from platform-specific functionality.
Tavern: The Floor Below
The original version of a dark fantasy web game about an alchemist who brews potions for visitors to a mystical tavern and gradually uncovers their stories.
Svoy
A standalone PC story set in the Starless Veil universe, evolved from a three-day game-jam concept into a long-term personal project.
Neon Plus
A neon HTML5 shooter inspired by 1980s arcades: players pilot an auto-firing spaceship, switch between color modes and clear 20 levels with bosses.
QuadroPuzzle
A casual HTML5 puzzle where players assemble colorful pictures from rectangular fragments on grids ranging from 2×2 to 6×6.
Starless Veil
A psychological sci-fi adventure about a lost research vessel, five crew members and an AI whose evolution is shaped by the player's decisions.
Tool inventory
Construct 3, HTML5, CSS, JavaScript, Canvas, WebGL, Node.js, npm, Vite, Git, GitHub, JSON, LocalStorage, Databases, Platform SDKs, GamePush, ChatGPT, Codex, Figma, Aseprite, Photoshop.
Interests and hobbies
Games · Science fiction and space · Robotics · Graphics and design · Travel and outdoor activities · Board games · Systems and mechanics · Self-directed learning